The Paths of Destiny cherish their freedom and staunchly refuse the future promised by the powers of Light and Darkness. The peoples of Destiny refused to give in to the temptation of the split introduced to Aarklash by humans. Since time immemorial, the army of the Wolfen has aroused terror in the hearts of all those who inhabit Aarklash. Their history is a reflection of these predators: instinctive, savage and primitive. The offspring of Yllia have no physical reminders of their past. However, their culture is perpetuated from generation to generation by the whispers of their shamans. Its Emblem is the Wolf.
TROOPS
Fang Warrior
The Fang Warrior makes up the bulk of the army of the Wolf. In contrast to infantry in other armies, it is truly terrifying and can decimate enemy ranks before it succumbs.
Wolfen with Crossbow
The Wolfen with Crossbow blends the advantages of his nature with that of his training, making him equally dangerous at distance or close-up. Less accomplished than other races when it comes to his aim, he still is an adequate support unit for his warrior brothers.
Lonewolf
The Wolfen Lonewolves are the only ones to have learned the rudiments of the mystic arts. Unfortunately, to do so they must break certain taboos, which makes them pariahs, incapable of blending into the pack. Lonewolves practice the arts of the occult, but they still remain terrifying warriors.
Guardian of the Runes
The Guardian of the Runes is the guarantor of the protection of Yllia inside the pack. Guardians are often chosen from amongst the most insightful and least savage of the Wolfen, which is why their fighting prowess is more limited than that of their brothers... However, despite this apparent weakness, they are still Wolfen: revered by their people and feared by the most capable warriors of opposing factions.
Hunter of Yllia
The Wolfen Hunter is a warrior specialised in hunting down and eliminating the enemies of the pack. He knows the terrain better than any other and can specialise to set-up more effective ambushes; become the scourge of weak enemy units or even block elite enemy units who are seeking to cut their way towards the principal elements on a battlefield.
Grave Guardian
Grave Guardians belong to a separate caste, both revered and feared, created to protect Wolfen tombs from the incessant pillaging of Acheron. Their visceral hatred of the undead and the countless combats they have delivered against the forces of the Ram have rendered them insensitive to fear.